

Generally, one outcome for each option will be positive and one will be negative, though a few options have one outcome that is positive and one that is neutral. Hobby chance cards which involve at-work situations are the same for all careers, and it appears that they tend to be described as if the Sim were in an office or business context.Įach option (other than Ignore) has two possible outcomes. That Sim may not be in the same career track, and, if The Sims 2: University is installed, may be a young adult. Some may result in the Sim bringing home another Sim who also has enthusiasm in that hobby. While these hobby chance cards usually affect the Sim's level of enthusiasm for that hobby, some chance cards that involve at-work situations can lead to a demotion or promotion. As with other chance cards, they can choose one of two options, or choose to ignore the card. With The Sims 2: FreeTime, Sims can encounter chance cards related to their hobbies while they are at school or work. Once an option on the card has been selected, the Sim returns immediately from the tour.

THE SIMS MEDIEVAL REDDIT FREE
Your choices are to kill the bee, free it, or Ignore it. An example: Your Sim is at Twikki Island and has gone on the island flyover in the helicopter- A bee finds its way into the helicopter. There are numerous outcomes to all the tours. While on vacation, a Sim can go on tour, and chance cards will involve the tour. With The Sims 2: Bon Voyage, Sims can also encounter a chance card while on vacation. If the Sim is promoted to a job that uses a helicopter as the carpool, he or she may not be able to come home until all service vehicles have left.

If the Sim took the carpool to work, he or she will return in the carpool for his or her new job. If a Sim is promoted, demoted, or fired due to a chance card outcome, he or she will come home immediately. Chance cards may appear randomly during the Sim's workday. Ignoring a chance card has no good or bad effects. The player can choose one of two options (or press ignore) to complete the scenario. The game presents the player with a scenario in the form of a text box describing a predicament or situation, and a decision a Sim must make. These were called chance cards, but the only chance involved was whether or not they would appear.Ī chance card for Mary-Sue Pleasant ( Politics, level 2 "Intern") (please note this exact chance card is rigged to always produce a bad result)Īny time a Sim is at work, a Sim can encounter a chance card. While these would state a situation that had happened during the Sim's workday, and apply a result of that situation, they did not present the player with any options or decisions. Some jobs in The Sims had work-related dialog boxes that could appear when Sims returned from work.
